Weapon (sickle), artifact (requires attunement by a The user may only attune to this item during it's awakened state which turns on for one month of every century. )

DORMANT - BASE STATE

+1 to attack and damage rolls, resistance to Necrotic damage, and undead have disadvantage to hit you. 

 

AWAKENED - This Artifact awakens for one month every century. This item can be attuned to during it's awakened state by bathing in the remains of: Two skeletons, two zombies, the broken phylactery of a lich, and 5 gallons of blood. This grants you the benefits of it's awakened state, and allows the ability to reach it's exalted state. 

+2 to attack and damage rolls, Immunity to Necrotic Damage, undead have disadvantage to hit you, and you resist all damage dealt by undead. 

EXALTED- After attuning to Anthanasios's Curve, the wielder is able to bring the weapon to it's exalted state by completing the ritual to become Death, which this weapon, while attuned, is required for in order to perform said ritual. 

+3 to attack and damage rolls, Necrotic damage heals you, you can command all undead beings in a 60ft radius as a BA, undead controlled by others have to make a Wisdom saving throw against whomever they are being controlled by or else they remain under the other person's control (DC of controller's spell save DC), and all undead are unable to become hostile towards you (again, unless controlled by another person)

Proficiency with a Sickle allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Bonus: Magic, Bonus: Magic, The user may only attune to this item during it's awakened state which turns on for one month of every century. , Damage, Combat, Light, Nick

Item Tags: Damage Combat

FrostFirePrince

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