Weapon (mace), uncommon

The mace has 3 charges. When you hit a creature with this magic weapon, you can expend a charge to use its power to decrease the creature's AC by 1 for 1 minute. A creature's AC can't be reduced by more than 1 in this way. The mace regains 1d3 expended charges daily at dawn. This mace was crafted by Goblins many years ago and has ancient symbols of their language carved into it. Its magic can be used to help penetrate the target's defenses

Proficiency with a Mace allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Damage, Combat, Sap

Item Tags: Damage Combat

FG4NATE

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