The ones great weapon was tainted and cursed by darkness. And now bring true fear to all who see it.
You gain a +1 bonus to attack and damage rolls made with this magic weapon. In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. This weapon deals 1d12 slashing damage on hit
(Cursed) - Ever since this weapon was tainted in darkness it leaves a trail of dark shadows. when a creature uses this weapon and hits any wood, the wood starts to degrade and get covered in a dark shadow. If a creature is killed by this weapon the weapon puts of a field of evil and darkness.
Darkest Night - (Special Ability) - If a Evil Creature Wishes they can use this ability once a day. The wreath themself in the dark shadow of the blade and become one with the shadows. The creature gets a +3 to stealth and a +2 to strength rolls in this form. If the creature uses the weapon in this form it also does +3 Necrotic
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Good Alignment : Takes 1d8 necrotic Damage, Neutral Alignment : Roll a 1d20, if they get higher than a DC 14 they don't take 1d8 Necrotic Damage, Evil Alignment : They take no damage., Heavy, Two-Handed, Cleave
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