a blade forged for man to rival the gods
magic absorption :if this blade is wielded by someone who has spell slots each round that creature holds the sword the blade absorbs some of that creatures magic dived its spell slot level max by 2( round down )roll a # side dice based on the level of this to see witch slot it choses . ex a caster maximum slot is 5/2 round down 3 roll a 1d3 to see what slot level is chosen. then roll a # side dice based on the maximum number of slots the creature has the sword absorbs that many slots. if all of the casters slots are gone below there half maximum level the dice roll then changes to all the slot levels of the caster
if the blade hits a magic item its magic is temporally disabled for 1d10 turns if you hit instead of dealing damage or absorbing a spell you can disable one magic item the target has
if someone takes damage from the blade the same effects above apply.
if the blade hits someone who has a spell up it is dispelled and the blade gains that many slots if the creature has multiple spells up roll a dice to see with one is dispelled (the sword can only dispel one spell at a time per attack)
spell level absorption: when the blade absorbs magic its center begins to glow 1 spell slot level =+2 damage on the next attack you can expend as many slot levels as you want but once the blade absorbs its first level it has to release all the slots it has within a minute or all the slots are wasted
if you spend 100 hours training/fighting with the sword you learn to control it better
anti slash: you have learned to control the anti magic better and can project a slash with the blade that has a range of 100/150 that dose the effects of magic absorption but the magic is not absorbed but erased this attack counts as a normal attack for you if you have extra attack and deals no damage
when you are attacked by a spell that targets you and only you you can use a reaction to have your blade absorb the spell its effects are canceled and you gain that many spell slot levels for your blade
if you spend 500 hours training/fighting with the sword you learn to control it better
anti cleaver: as an action you can make the blade grow and spin it in a circle around you to hit everyone in a max range of 500ft the damge is 2d12+your str mod the attack applys the same effect as the magic absorption you make an attack roll against each creatures ac
anti pirecer: same as the anti cleaver were you make the blade grow in a line causing it to automatically hit the target makes a str save dc 20 or be pushed 0 to 500ft away
if you spend 1000 hours training/fighting with the sword you learn to control it as if it was a part of you
you can now command the antimagic in the blade to cause it to fly to you at a max speed of 150ft per round
and as an action you can create an antimagic field 10ft in every distance from you that apply the magic absorption effect to everything in the radios (the magic is erased not absorbed however) at the start of there turn along with one magic item determined by dice . however the focus it requires to mantian this is a dc20 con save that goes up by 3 each turn
at this level if you have spell slots yourslef as an action you can absorb spell slot levels from the blade as an action at 1/4 the conversion rate
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Damage: Slashing, Versatile, Sap
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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9/4/2021 1:07:47 AM
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3
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2
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5'
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Coming Soon
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