When a vial of poison is loaded into the hidden compartment on this light crossbow, it applies that poison automatically to ammunition fired by this weapon. Loading a vial of poison in this way does not change the total number of doses that vial would be good for but, due to the nature of the hidden compartment, re-opening the compartment while doses of poison remain will waste any remaining doses in the chamber.
Any attempt to discover the secret compartment requires a DC 15 Investigation check. Any attempt to open the compartment by anyone without the Poisoner feat, proficiency in the Herbalist Kit or similar feat or class feature, must make a DC 15 DEX save or become poisoned by the same poison that was last used by the weapon.
Proficiency with a Light Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Damage, Combat, Ammunition, Loading, Range, Two-Handed, Slow
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