Potion, uncommon
This mushroom gives off a dim blue glow in a 10ft radius around it. The glow is reduced to 5 feet when harvested and lasts for 24 hours after.
When brewed into a tea or potion (a process that requires proficiency with an herbalists kit, basic ingredients, and 5 hours of work time) and consumed it Deals 1d10 poison damage and the creature must make a DC12 CON save or be poisoned for 24 hours.
When eaten raw while the mushroom still glows, the creature has disadvantage on CON saves until they finish a short or long rest.
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