You have a +2 bonus to attack and damage rolls made with this magic weapon.
Sentience- The spirit within this axe is that of a Chaotic Good Barbarian named Yhorm. He enjoys the pure thrill of a fight and was known to unleash his anger only on the battlefield. The spirit speaks with a low, tired voice until his true rage has been unleashed, usually when the wielder does, to which he's easily excitable.
Spirit of Rage- The power held in the Axe allows the wielder to use the Rage, regardless of armor worn or class, while raging the Spirit of Yhorm will encourage you to be reckless and wild.
- You have advantage on Strength checks and Strength saving throws.
- When you make a melee weapon attack using Strength, you gain a bonus to the damage roll that increases as you gain levels as a barbarian, as shown in the Rage Damage column of the Barbarian table.(+2)
Weapon Bond- You learn a ritual that creates a magical bond between yourself and one weapon. You perform the ritual over the course of 1 hour, which can be done during a short rest. The weapon must be within your reach throughout the ritual, at the conclusion of which you touch the weapon and forge the bond.
Once you have bonded a weapon to yourself, you can't be disarmed of that weapon unless you are incapacitated. If it is on the same plane of existence, you can summon that weapon as a bonus action on your turn, causing it to move instantly to your hand.
Proficiency with a greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Magic, 8 Hours of Weapon Training with the Axe, Damage, Combat, Versatile, Topple
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