Wondrous Item, very rare (requires attunement)

The Amulet of Temporary Health looks like a small red rock on a chain, unassuming and boring. When the wearer first puts it on, it grants 5 temporary hit points.

Once attuned: Once a day, the wearer can gain temporary hit points. The amount of temp HP is 5+Level, 5+CON stat, or 20. (Whichever is highest.)

If they do not attune, they do not receive additional HP for 1d8 days. After 1d8 days, they receive 5 temporary HP again.

If they still do not attune to the Amulet, they will not receive additional HP for 1d12 days. After 1d12 days, if they still do not attune to the Amulet, it goes dormant until someone else wears it or the wearer attunes to it.

KatWaterflame

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