Weapon (longsword), legendary (requires attunement)

This sword is exceptionally light, sharp as a razor, and fits the wielders' hand neatly. Golden runes on the blade glow while in combat, increasing in intensity as foes are slain, and exploding in a brilliant burst of energy on a well struck blow.

You gain a +2 to attack and damage rolls made with his magic weapon. Critical hits with this weapon deal an additional 1d10 radiant damage to all enemies within 10 feet of the wielder. Each time a critical hit with this weapon reduces an opponent to 0 HP, it gains one charge, up to a maximum of 5. With each charge, its base damage increases in accordance with the following table:

0 charges : 1d8

1 charges: 1d10

2 charges: 1d12

3 charges : 2d6

4 charges: 2d8

5 charges: 2d10

One charge is lost if the bearer of this weapon id reduced to 0 HP. All charges are lost if the bearer's attunement to this weapon is ended. Additionally, all charges are lost if the sword is sold, lost, or stolen with no attempt made to recover it within 24 hours.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Damage, Combat, Versatile, Sap

Item Tags: Damage Combat

Romulus8541

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