Armor (plate), legendary (requires attunement by a The armor must be worn for an hour)

This suit of +2 AC full plate armor has four 5 foot chains attached to it at the waist.  Each chain has a collar that fits around a humanoid neck. If people are placed in these manacles either by the wearer of the armor or by his minions then the armor is ready to display its full power. Whenever the where would take damage the captives would take half of the damage themselves. Depending on how many people are attached to the chains divide the damage for each person attached. The wearer takes a -5 armor penalty based on how many people are attached that are not mind control or Charmed unless they are children in which case it's only a -2. Such as with a spill like dominate person or mass suggestion. While a humanoid person is attached to the chains of this armor its wielder can use one spill charge to cast dominate person on whoever is attached to the chains of this armor.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Stealth Disadvantage: Remove, Proficiency: Choose a Heavy Armor Type, Resistance: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Ignore: Heavy Armor Speed Reduction, Bonus: Armor Class, Bonus: Magic, The armor must be worn for an hour, Str. 15 Required, Stealth Disadvantage

Ice_Dragon

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