Weapon (handaxe), very rare (requires attunement)

The Axe of the Tempest was forged in ancient times from an unknown, unearthly grey metal, and enchanted with the dark powers of the Storm.  You have a +1 bonus to attack and damage rolls made with this magic weapon, whether used as a melee or thrown weapon. 

In addition, creatures struck with the Axe must make a DC14 Constitution saving throw, or be thrown 10ft by a blast of thunder and knocked Prone.  On a successful save, the creature is not thrown or knocked prone. 

When thrown, the Axe will return to the hand of its attuned user at the end of its next turn.

Proficiency with a Handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Bonus: Magic, Prone, Damage, Combat, Light, Thrown, Vex

Item Tags: Damage Combat

Feersum3ndjinn

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