The cross-chest bandolier has 6 magic daggers sheathed across it. When you attack action while wearing this bandolier, you can use a bonus action to throw 1 of the daggers, making a ranged attack provided you have a free hand. When you hit a target with one of these daggers roll a d6 and consult the table below. The target takes an extra 1d6 of the type determined by the table in addition whether it hits or misses the thrown dagger disappears and reappears in the bandolier. If the dagger is not thrown right away it will disappear and return back to the bandolier.
d6 Damage Type
1 Acid
2 Cold
3 Fire
4 Lightning
5 Poison
6 Thunder
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Acid, Damage: Cold, Damage: Fire, Damage: Lightning, Damage: Poison, Damage: Thunder, Finesse, Light, Thrown, Nick
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