This Greataxe has been forged out of a staff of striking losing some of its initial properties while the others have been shifted by the magics of Ed.
The greataxe has 6 charges. When you hit with a melee attack using it, you can expend 1 of its charges. When the charge is expended, you will take 1d6 necrotic damage which cannot be reduced in any way and the attack you expended the charge on deals necrotic damage equal to double the damage rolled on the d6.
The weapon regains 1d4+1 charges each midnight.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Damage, Combat, Heavy, Two-Handed, Cleave
Comments