You have a +2 bonus to attack and damage rolls made with this magic weapon, which rolls 1d12 for it's damage rolls when held in both hands, instead of 1d10.
This clamp-like axe appears to be made from large bones, held together by worked adamantine metals, with a large, pulsing, red stone in it. The weapon itself seems to be almost alive, as it moves on it's own, occasionally opening and clamping shut regularly, as if breathing.
Twice per Long Rest, once per turn as a free action, if the user attacks and that attack lands, that user can move up to half their base speed afterward, regardless of how much they have left, and they can take another action. If that action is used to make an attack, you can only make a single melee attack with this weapon.
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Magic, Damage, Combat, Versatile, Topple
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