Wondrous Item, rare

An arrow containing a reservoir in the shaft, connected to a hollow metal tip. The arrow holds a single use of a potion, poison, or other liquid. It takes one minute to fill through a small cap at the back of the arrow. 

With a successful attack against any creature, the arrow does 1d8 damage, and will magically pierce through any set of armor to inject the liquid into the creature. The effect of the liquid will immediately take place. The exception to this is if the arrow contains a healing potion, where it will only deal 1 damage on a successful attack. On a missed attack, the liquid is not lost, but the arrow needs to be retrieved. If the attack roll is a natural 1, the arrow will break. Otherwise is can be retrieved and reused. 

To refill the arrow, roll a dexterity + proficienty + tinker's tools check. On a 10 or above, you can refill the arrow with the same liquid. On a 15 or above, you can fill the arrow with a new liquid.  

Proficiency with a bow allows you to add your proficiency bonus to the attack roll for any attack you make with it.

Notes: Healing, Damage

Item Tags: Healing Damage

Catattaack_

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