Wondrous Item, uncommon

Inside this light cloth bag are 25 green jelly beans. To all scrutiny, they appear completely identical, though they lightly shimmer with a magical quality. To take advantage of the magical effects, as an action, you can remove a jelly bean and eat it. Roll a d12 to determine the magical effect.

If you dump the bag's contents out on the ground, they explode in a 10-foot radius, extending from the beans. Each creature in the area, including you, must make a DC 15 Dexterity saving throw, taking 3d4 fire damage on a failed save, or half as much damage on a successful one. The fire ignites flammable objects in the area that aren't being worn or carried.

d12 Effect
1 For 10 minutes, the only word you can say is "gygax".
2 You feel light as air. You can fly for the next 10 minutes.
3 The candy makes you feel sick to your stomach. You vomit green slime for 5 minutes.
4 Your Strength score increases to 20 for the next 15 minutes.
5 Your nose glows bright purple for 1 hour which is as bright as a candle's light.
6 You can communicate telepathically with anyone within 50 ft for the next 10 minutes.
7 You feel compelled to sing everything (loudly) for the next 30 minutes.
8 You become invisible for 5 minutes.
9 Red spots appear all over your skin for the next 24 hours.
10 You feel lucky. You have advantage to all ability checks for the next 10 minutes.
11 You keep slipping and tripping over your own feet for the next 30 minutes.
12 You double your speed for the next 10 minutes.

Notes: Damage, Control, Utility, Combat

Item Tags: Damage Control Utility Combat

Chris_theDM