This armor was forged out of an ancient unknown dragons scales. It glows with a purple energy that flows through the scales. This energy contains the dragon's blood, and enchants the armor. The armor itself has a cloak and hood attached with it. When the hood is put over your head your vision is affected. You see everything in higher definition, with a shade of purple. However you also can see farther. You can see up to 100 feet away in clear view. Fog doesnt affect your vision either, so you can see through all smoke and fog. While worn, you also intimidate people very easily. With this armor, all arrows directed at you are either directed away, or deflected off the scales. You cannot be touched by projectiles of any sort. This includes spear, tridents, and other thrown weapons. At a character level of ten, You immediately gain misty step as part of the armor and can use it every five rounds. The misty step releases a purple fog instead of a grey one, and allows you to teleport to areas you can see. At a character level of twelve, Whenever a creature attempts to attack you with a piercing or slashing attack, you can make a dexterity saving roll (needs to be a nat19 or higher) to teleport away from the blade. This action can only be used three times per day, or the armor will stop functioning. While using this armor, at a character level of sixteen or higher, you gain a pair of dragon wings. The wings are fit to you when you wear the armor, and the dragon scales change to the color of dragon that fits your alignment. For example, if your alignment is chaotic good, the scales might turn copper. The color of the scales depends on the element best fit for you. For example if you have been aligned with fire, your scales might be gold or red. At level a character level of 18, you gain the ability to summon an eldritch blast once every three rounds.
Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.
Notes: Proficiency: Ranged Attacks, Bonus: Perception, Bonus: Intimidation, Proficiency: Intimidation, Bonus: Stealth, Charmed, rouge, ranger, fighter, blood hunter, Stealth Disadvantage
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Posted Sep 28, 2021Henlo it is i your other account hello same person
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Posted Sep 29, 2021HENLO OTHER ACCOUNT