Weapon (mace), rare

Upon striking a creature, the wielder is granted 2d6 healing. However, if paired with Aegis of The Protector it would split the healing to 1d6 per creature.

Type of dice changes per 5 levels starting at 2d6 at level 5 or below, then 2d8 at level 10, 2d10 at level 15, and lastly, 2d12 at level 20.

Proficiency with a Mace allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Healing, Damage, Combat, Sap

Item Tags: Healing Damage Combat

QuinnVander

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