Armor (plate), artifact (requires attunement)

This piece of armor is made entirely of shadowsteel, as a bonus action once per day (recharges at dawn) you can fuse with the armor and for 1 min you can see all the souls that surround you in a 30 feet radius, also while in this form you get  temporal HP equal to twice your level.

This suit of armor is reinforced with shadowsteel, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.

CURSE: When you attune to this armor you need to make a charisma saving throw DC18, if you fail you get afflicted by madness due to the souls trapped in the armor influence, and you experience vivid hallucinations and  have disadvantage on Ability Checks.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Immunity: Critical Hits, Combat, Warding, Str. 15 Required, Stealth Disadvantage

Item Tags: Combat Warding

Witonazo

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