Called the "Darkin Blade" in legends, Aatrox is a wide, segmented, triple-edged longsword that opens up to drink in the blood of those it cuts.You gain a +3 bonus to attack and damage rolls made with this magic weapon. It has the following additional properties.
Hellbent. Once per turn, when you deal slashing damage to a creature with this weapon, Aatrox gains a charge as it drinks in the blood of the creature, up to a maximum of 5. After Aatrox gains 5 charges: You may make one additional attack each time you take the Attack action on your turn. You may make two attacks when you make an opportunity attack (you still only have one reaction). Your reach increase by 5 feet. These charges are consumed at the end of your turn if you have not dealt slashing damage to a creature using Aatrox since the end of your last turn. Additionally, should you be reduced to 0 hitpoints while wielding Aatrox and at 5 charges, Aatrox may expend all charges to restore you to half of your maximum HP. You are then unable to benefit from Aatrox's Blood Thirst and Hellbent properties until your next short rest, and you cannot be brought back from 0 HP in this way until Aatrox has bathed in the blood of 20 separate creatures.
Blood Thirst. Once per round, whenever you deal slashing damage with this weapon, you may regain 1d8+2 HP. Alternatively, you may sacrifice up to 20 of your hit points to deal an additional slashing damage equal to half the amount of hit points sacrificed, instead of regaining hit points. If you have 5 charges of blood from the Hellbent property, the healing instead becomes 2d8+4, and when you sacrifice hit points you deal damage equal the total amount of hit points sacrificed.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Damage: Additional, Aatrox is a cursed weapon that, once attuned to, attaches to you. While attached in this way, your sword arm becomes a reddish black and is covered in metallic spikes, and you cannot drop or let go of the weapon. You do not need to eat, drink or sleep, and cannot do so while cursed by Aatrox., Damage, Combat, Versatile, Sap
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