Weapon (musket), uncommon

The pinnacle of the Mechanist’s art, the dragon’s snout is a firearm that uses bullets packed with dragon powder.

Arquebus, Dragon’s Snout. 200 gp (constructed)/800 gp purchased. 1d12 piercing. 20 lb. Ammunition (range 80/250)

The Arquebus treats any AC greater than 15 as an AC of 15.

On a natural 1, the Arquebus jams and requires an action to clear.

On a natural 20, the Arquebus explodes and is no longer functional. The person wielding the Arquebus takes 1d6 damage (Dexterity saving throw for no damage).

Proficiency with a Musket allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Loading, Range, Two-Handed, Ammunition (Firearms), Slow

Previous Versions

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VaronTheViolent

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