A bag made of a pale leather filled with teeth weighing 1/2 pound.
You can use an action to pull a tooth from the bag and throw it up to 20 feet. When it lands, it transforms into a creature you determine by rolling a d4, consulting the table below. The creature vanishes at the next dawn or when it is reduced to 0 hit points.
The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. If you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.
Once three teeth have been pulled from the bag, the bag can't be used again until the next dawn.
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| d4 | Creature |
| 1 | Small Skeleton |
| 2 | Medium Skeleton |
| 3 | Small Zombie |
| 4 | Medium Zombie |
Notes: Summoning, Utility
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