A heavy, beaten bronze chain holds this massive amulet. Eight spider legs protrude from the cylindrical bronze ring and hold a large amethyst in the center. On its surface, the symbol of a large spider is carved. Beneath, the symbol of Lolth, made from a dark metal is somehow placed into the amethyst itself. The amulet glows with sickly green energy when used.
While wearing this amulet, the wearer can gain control of 1d10+3 giant spiders. Issuing commands to the spiders require a bonus action to do so each turn.
As an action, the wearer can summon 1d4+1 giant spiders. The spiders disappear if they are killed otherwise they are normal giant spiders.
Curse: if a character tries to attune to the item while missing a pre-requisite, the character becomes cursed. During the attunement, the amulet vanishes into black smoke and goes into the character's body beginning the curse. For a duration of 7 days, the character will slowly and very painfully transform into a Drider as the amulet is infused with Lolth's power, will and wrath. The curse must be broken before the 7th day with a greater restoration spell (remove curse do not work) ending the transformation but not removing the physical and mental alterations that have been done. The character's transformation will follow these steps:
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Day 0: Immediately after the attunement the character gains the darkvision 120ft sense as well as sunlight sensitivity (MM 120)
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Day 1: The character starts becoming a drow, starting with the eyes, skin, hair, and ears.
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Day 2: For 24 hours, the skeletal structure of the character is rapidly changing to match one of a drowse. This is very painful, giving the character disadvantage on all saving throw, attack roll, and skill check. The character speed is halved during that time
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Day 3: The character is now a drow, removing all precedent race traits and feature replaced by those of a drow. The character's alignment remains unchanged
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Day 4: The character's alignment is rapidly shifting towards chaotic. If the character is already chaotic, this day has no effect
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Day 5: The character's alignment is rapidly shifting towards evil. If the character is already evil, this day has no effect.
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Day 6: The character falls into a coma. It can't awaken unless the curse is broken. During the next 24 hours, the character's body will change into an Arachne.
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Day 7: The character is now an Arachne and can fully use Lolth's Amulet of Giant Spider. The curse is complete and can't be broken anymore unless with a wish spell.
Notes: Bonus: Animal Handling, Lolth's Amulet of Giant Spider Control, Teleportation, Exploration, Jewelry
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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10/8/2021 12:14:27 AM
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1
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0
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5e
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Coming Soon
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