Aboleth: Mucous Cloud. While underwater, you are surrounded by transformative mucus. A creature that touches you or that hits you with a melee attack while within 5 feet of you must make a DC DC of 10 + proficiency bonus + your constitution modifier. On a failure, the creature is diseased for 1d4 hours. The diseased creature can breathe only underwater.
Gnoll: Rampage. When you reduces a creature to 0 hit points with a melee attack on its turn, you can take a bonus action to move up to half your speed and make a bite attack. Bite. Melee Weapon Attack: Melee attack roll to hit, reach 5 ft., one creature. Hit: 1d4 + 2 piercing damage.
Corpse Flower: Stench of Death. Each creature that starts its turn within 15 feet of the corpse flower or one of its zombies must make a DC of 10 + proficiency bonus + your constitution modifier, unless the creature is a construct or undead. On a failed save, the creature is incapacitated until the end of its turn. Creatures that are immune to poison damage or the poisoned condition automatically succeed on this saving throw. On a successful save, the creature is immune to the stench of all corpse flowers for 24 hours.
Spider Climb The corpse flower can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Demilich: Life Drain You target up to two creatures that you can see within 15 feet of yourself. Each target must succeed on a DC of 10 + Constitution modifier + Proficiency Bonus or take 3d6 necrotic damage, and you regains hit points equal to the total damage dealt to all targets.
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