Ring, rare
This ring has 1d4 +2 charges that it will regain at dawn.
As an action you can expend a charge to create an illusion of a creature. Roll a d10 do determine which creature.
- Flumph
- Owlbear
- Air elemental
- Chimera
- cloaker
- aboleth
- archmage
- Androsphinx
- balor
- ancient red dragon
Any creature that can see the illusions must make a DC 18 wisdom saving throw or become frightened. At the beginning of any frightened creatures turn they can make the save again, if they succeed they see the illusion and they are immune to these effects for the next 24 hours.
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