Tinkledeath, Albitr, is a unique weapon owned by Angela the Herbalist. Described by Angela as "the archetype of an incline plane", it was the sword's unique design that made it so sharp. It is a dagger made out of "neither metal nor stone" and is sharp enough to easily slice through anything. Indeed, Angela claimed that it was the sharpest blade in existence, so it seems the blade was crafted by magic.
Albitr is a clear dagger with a blade 13 inches long. The entire blade, hilt, handle, and scabbard are completely void of color and are as hard as diamonds.
Dormant:
- Attack and damage rolls are made with a +2 bonus.
- Attacks made while in darkness are made with advantage.
Awakened:
- Attack and damage rolls are made with a +3 bonus.
- Attacks made in dim light or darkness are made with advantage.
- You can cast the spell misty step. (1/day)
Exalted:
- Attack and damage rolls are made with a +4 bonus.
- Attacks made in dim light or darkness are made with advantage.
- When you are in dim light or darkness, you can as a bonus action magically teleport to any shadow within 60ft. The dagger must be within 5ft of you to perform this action.
- You can cast the spell haste. (1/day)
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Upon attuning to the item, the player is transported to a dream-like area where they must fight an *Assassin* armed with Albitr. (Must be attuned by a creature with a Dexerity of 15 or higher), Finesse, Light, Thrown, Nick
Previous Versions
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