Weapon (mace), rare (requires attunement by a Manually wrapped)
+1 to attacks and damage of unarmed strikes
Divine Maul Bonus Action: For 1min, melee attacks have a 15ft reach and deal an extra 1D6 in radiant damage. Can only be used once until the next dawn.
Proficiency with a Mace allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Manually wrapped, Sap
Comments