This narrow lance, designed by master rashtani artisans, is not for the weak. Characters and runes are inscribed onto the surface of the lance's body; among them stretches an ominously straight line, hinting at a hidden power, a power only accessible by a rashtani wielder. This weapon is sized to be difficult for even rashtani wielders; as a result, it is so large that creatures of size Small or smaller cannot wield it, and creatures of size Medium do so at disadvantage.
Angel's Breath: Only a rashtani can access this hidden property. On the wielder's turn, they can take an action to trace a grooved line down the length of the lance’s handle. The lance’s edge glows a light, brilliant crimson and spews a beam of crackling energy in a straight line. The beam extends in a 100-foot-long, 5-foot-wide line in a direction chosen by the wielder. All creatures in the line when it first powers up must make a DC 10 + your proficiency bonus + your Wisdom modifier Dexterity saving throw or take 4d8 force damage and be knocked prone, half as much damage and no prone on a successful save. You can take an action to swing the lance to the left or to the right 30 degrees, moving the beam along that path. All creatures in the range of the swinging line must make the Dexterity saving throw or suffer similar effects. After this turn, the lance’s beam dissolves
Proficiency with a Lance allows you to add your proficiency bonus to the attack roll for any attack you make with it. A Lance requires two hands to wield when you aren't mounted.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Heavy, Reach, Two-Handed, Topple
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