While compressed this large dark iron shield is a thick double layered piece of defense. This shield has a switch on the inside, that when triggered the second layer of the shield extends to the ground then shifts forward to create a tower shield for extra defense.
As an action this shield can be deployed into the ground to create a tower shield. This gives a +3 to the AC vs ranged attacks to up one medium sized, or 2 small sized objects behind the shield at a 90 degree angle epicentered forward from the shield. It provides partial cover (+2 to dex, str or con saves) from area effect spells and attacks while in tower mode to the character(s) immediately behind it (see above.) The shield can be retracted by the attuned character using an action.
Additionally the attuned character if in the same square of the shield can use an action or bonus action to pivot in place to provide the extra defense in a different direction.
Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.
Notes: Bonus: Armor Class
This shield is made from wood, metal and leather and is carried in one hand.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: One hour of practice with the shield.
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