Returning: If thrown, this weapon flies back to the wielder just before their next turn. If the wielder can't catch it, or has moved since throwing, it drops to the ground where it was thrown.
Exile: Upon taking this axe, you are unable to return within a mile radius of your home settlement, or speak to any family member/loved one. (dm's discretion) For every hour you are within the forbidden location, wielder receives 1 point of exhaustion. Communication with your forbidden person/group requires a wisdom save (dc18) every 10 mins, on fail you flee. Curse may be removed after quest of dm's choice.
Proficiency with a Handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Cursed, Light, Thrown, Vex
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