Poisoner: The Awakened Blade deals an additional 1d4 poison damage.
Seeker (1/Day): You can speak the command word, doing so you choose one enemy within sight. You deal additional 2d4 Poison damage to the target. This mark lasts until the target is killed for 5 Hours.
Evolve: This weapon has the ability to “Evolve” doing so changes the weapon's appearance, abilities, damage, Etc. Items Evolve requirements can change.
- Requirement: Kill 25 targets that are marked.
Evolves To: Emerald Champion
Fail-Safe: If you become unattuned to the weapon, all progress on Evolving is removed.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Awakened Blade, Requires Attunement - True, Finesse, Light, Thrown, Nick
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