Weapon (dagger), legendary (requires attunement by a Right arm has to be prosthetic and permanently attached)

An armblade is a magic weapon that attaches to your arm, becoming inseparable from you as long as you're attuned to it. To attune to this item, you must have a magical arm replace your arm.

As a bonus action, you can retract the armblade into your forearm or extend it from there. While it is extended, you can use the weapon as if you were holding it, and you can't use that hand for other purposes.

When you roll a 20 on your attack roll with this magic weapon, the target takes an extra 7 damage of the weapon’s type.

When the blade is released from the body it automatically ignites with brilliant flames. Adding 1D10 piercing damage and 2D8 fire damage.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Damage: Fire, Right arm has to be prosthetic and permanently attached, Damage, Combat, Finesse, Light, Thrown, Nick

Item Tags: Damage Combat

Gildartsclive

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