This amulet is carved from obsidian and shaped like a humanoid skull, with ruby eyes and jade for teeth. It currently hangs from an iron chain necklace.
The wearer of this amulet cannot be harmed or targeted by spells that do harm or damage.
Put your spoiler here.
When worn by a sentient creature, the amulet absorbs any and all spell damage that would effect a single target (the current wearer of the amulet) even if that damage would be area of effect or splash, so that the wearer of the amulet would take no damage.
This damage is stored inside the amulet, and is released as splash damage when the current holder takes the amulet off, in the following ratios:
The range for all damage starts as a 10 foot sphere centered on the wearer of the amulet.
All damage is converted 1/1 as the same type of damage.
Every 100 points of damage expands the range by an additional 10 feet (20 foot sphere for 100-199 damage, 30 foot sphere for 200-299 damage, etc)
Feats that would negate damage on a successful roll (example: evasion) would allow half total damage.
A wish spell will prevent the effects of this amulet being removed, if cast before the amulet is removed.
Notes: Damage, Cursed
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