Akmet-Kar, The Dagger of Jet
The Dagger of Jet was used in the executions of criminals in ancient Lamia under the Cult of Blood Condemned criminals had their throats cut with it, and their blood was consumed by Neferata and her court. After centuries of tasting blood, the Dagger of Jet gained vampiric powers of its own.
This dagger was a favorite method of execution in the city state of Lamia. The Dagger confers the following effects:
- Imbued - Akmet-kar may be used as a spell casting focus. This weapon is a +1 magical item.
- Life Siphon - After dealing 20 damage with the dagger or with spells requiring an attack roll from the dagger increase the DC of the next spell cast requiring a save by +1(maximum of +2). This effect can occur once per encounter.
- Arcane Annexation - After landing a killing blow on an enemy you may regain one expended spell slot. This effect may occur once per long rest.
- Knock Knock, Who's there? - Lets wielder cast knock once per day, but then doors, gates, windows, chests and chains will not lock behind them for the rest of that day.
- Upgrades... - Akmet-kar must claim the life of a new formed friendship in order to Upgrade.
- Upgrade- Upgrade is a status effect that impacts items. Once the items Upgrade conditions are met the item improves. Some items have multiple upgrade paths. These paths can be determined through experimentation, by visiting an expert on that item, divination or a character who has the appraise feat.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Finesse, Light, Thrown, Nick
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