This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 5500 pounds, not exceeding a volume of 1000 cubic feet. The bag weighs 65 pounds, regardless of its contents. Retrieving an item from the bag requires an action.
Placing an unattuned item in this bag, makes that item become a Hoard item. An unattuned hoard item steeps while left in the bag of Hoarding. If the party has killed a dragon within the last hour, the rate at which the item steeps is increased to one step for every 8 hours of steeping.
If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, causing and eruption of flame, in the color and damage type of the dragon the bag was crafted from. The radius of the explosion of flame is 50 feet and causes 8d12+8 damage of the aforementioned damage type. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. The air within the bag is unbreathable to all except those immune or resistant to the breath weapon of the dragon from which the bag is made, acting as a perpetual breath weapon when the bag is closed. Items will be unharmed, but living things placed inside the bag will take 2d12+8 damage of the same type as the dragon the bag was crafted from.
When empty, the bag of Hoarding can be used as a Billows for the purpose of forging, and the items forged therefrom will hold characteristics of the damage type this bag outputs. This billows function can also be used as a weapon in combat, dealing 2d12+8 damage of the aforementioned type. When used in combat, it has 3 charges. To recharge the breath weapon in combat, every turn as a free action, the player can roll a d6, if the player rolls a 6, one charge is regained. Additionally, one charge is regained for every minute of combat (every 10 rounds). Meaning all charges are replenished after 3 minutes, regardless of rolls.
Notes: Utility, Container
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