You have a +1 bonus to attack and damage rolls made with this magic weapon.
This weapon does an extra 1d6 psychic damage.
This weapon has 10 charges with the following features. all using wielder's spell DC
Cast Healing Word on an ally by shooting them with a healing bullet (2 charges).
Cast detect thoughts on a creature hit with a weapon attack as a bonus action (1 charge) to push further into deep thought (1 Charge) .
Cast comprehend languages on a creature hit with a weapon attack as a bonus action (2 charge).
Cast Tasha's Mind Whip on a creature hit with a weapon attack as a bonus action (4 Charges).
Cast Hold Person on a creature hit with a weapon attack as a bonus action (4 Charges).
Cast Life Transference as an action to shoot a ally with a healing bullet (6 Charges).
Proficiency with a Pistol allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, Damage: Psychic, Proficient user of Aether Arms to use., Damage, Combat, Loading, Range, Ammunition (Firearms), Vex
Previous Versions
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