A silvered broadsword and an accompanying circular silver shield with a crest of a war banner engraved on its front. Attacks made with this magical broadsword have a +1 to attack and damage rolls, and you have a +2 to AC while wielding this magical shield. These bonuses are also applied if either component is wielded separately. While wielding the sword, you can perform a 10 minute ritual to discern the exact location of the accompanying shield, provided the shield is on the same plane, within 1000 ft., and has not been destroyed. The same ritual can be performed to locate the sword if you are wielding the shield.
While attuned to the Armaments of Honor, you can use a bonus action to clang the side of the sword on the front of the shield, causing the crest on the front of the shield to glow. By doing this, you can target a creature you can see within 30 ft., and cast the spell Compelled Duel on them. This bonus action can only be used 3 times per day, with charges resetting at dawn.
Also while attuned, if you make a successful melee attack with this broadsword against a creature that is under the effect of Compelled Duel by you, then that creature must succeed a WIS saving throw using your spell DC or become Vindictive towards you. A creature that is Vindictive towards you must use its movement to move in a straight line towards you (without crossing any obviously dangerous terrain), and cannot willingly move to a space that would be more than 5 ft. away from you. A Vindictive creature cannot use bonus actions, and must use its action to make a melee attack on you, or use the Dash action if it is unable to get within 5 ft. of you. A Vindictive creature may only use its reaction to make an opportunity attack on you, and must always do so if possible. This condition lasts until the creature is no longer under the effect of Compelled Duel by you.
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Bonus: Magic, Requires attunement by a fighter or paladin (only requires 1 slot), Damage, Debuff, Combat, Heavy, Two-Handed, Graze
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