The Armor Charmer is a 2 by 2 cm cube worn on a chain as a necklace.
By stating the words "Suit up" it changes your current outfit with the one inside the Armor Charmer.
Per default that outfit is naked, so that if you activate it without having used it before it just teleports all your clothes into the cube.
WARNING: Using the armor charmer after having changed form significantly can be life threatening as the outfit inside it is calibrated towards how your body used to look. If used after increasing in size a chestplate would appear and magically force itself into its original position crushing your chest in the process... *sigh*... rest in peace Hugo. Best ape a wizard could have.
Notes: Must be worn for 24 hours for attunement, Summoning, Utility, Container, Jewelry
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Posted Oct 17, 2018Fun little item a master artificer in my campaign cooked up. He made a small box or so of them, enough for the entire party. This solved the mechanical dissonance of players wanting to wear armor in all situations, while their characters might not. It also gives your players the ability to get creative without ever really being able to break anything.