Armor (studded leather), rare (requires attunement by a Requires Attunement by an Artificer.)
- Has blades that can be loaded with potions
- Has "Steam" Points equal to Intelligence Modifier plus Proficiency Modifier
- (1 point) Gain a +5 on a strength-based check
- (1 Point) As a Bonus action, shoot a grappling hook up to 60 feet away.
- (1 Point) Get an additional 5 feet of movement this turn.
- (1 Point) Don’t need to breathe for the next minute.
- (3 Points) As an action, release a gust of steam in a 10-foot cube. Each creature must make a Constitution Saving throw or take 3d8 damage on a failed save or half as much on a successful one.
- (2 Points) Get Advantage on an attack roll.
- ([spell level] points) Use a spell as if it is the next level higher.
- (3 Points) As a reaction, when a creature hits you with a melee attack, their weapon is affected by the heat metal spell.
Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.
Notes: Requires Attunement by an Artificer.
Comments