You have a +2 bonus to attack and damage rolls made with this magic weapon.
Crafted from the star metal of a fallen asteroid, this weapon has the ability to channel magic through it and empower the spell. Any additional magic damage that is dealt from this weapon that used a spell slot has 1 more die added to it.
Examples:
- Elemental Weapon - Instead of 1d4 of the chosen damage, the weapon will deal an additional 1d4 of the chosen damage.
- Holy Weapon - Instead of 4d8 radiant damage, the weapon will deal an additional 1d8 radiant damage.
- Divine Smite - Add an additional 1d8 of radiant damage with this weapon. This can exceed the normally listed maximum dice.
- Does not work with Improved Divine Smite; A spell slot must be expended to channel properly through this weapon.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Damage, Combat, Versatile, Sap