Weapon (dagger), artifact (requires attunement by a by anything)

This Item is the last of Atlas's humanity. When the Dagger is picked up it changes form to whatever weapon the wielder uses best when they come to an agreement or contract.

Intelligence: 14

Wisdom: 7

Charisma: 14

This item can speak, In order for the Item to speak, it must be in contact with the wielder. If the Item and wielder agree they can form an agreement or contract and establish a telepathic link. It understands common and Celestial. this item can (if the wielder agrees to establish a connection) share its wielders senses (Hearing only). The Item's alignment is true neutral. 

Atlas's Shadow seeks the knowledge to free itself from the never-ending torment of its soul not resting. It desperately wants to find a way to join its friends in their final rest. thus it seeks the knowledge to do so. This item is a lore seeker, Its specialty is magic.

this Item is a +1 weapon. Add a +1 to attack rolls made with this weapon.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: by anything, Finesse, Light, Thrown, Nick

Spineyanker

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