Armor (plate), artifact (requires attunement by a Warforged )
The wearer of this armor gain 2d10 temporary hit points when they roll initiative.
They recover 1d8 + 5 hit points each turn when they are below they're below half their hit point maximum.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Immunity: Charmed, Immunity: Frightened, Immunity: Stunned, Resistance: Necrotic, Resistance: Radiant, Bonus: Armored Armor Class, Warforged , Str. 15 Required, Stealth Disadvantage
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