The Barbarian Spine Whip is a large whip that is made from the spine of a Tundra Yetty. How the whip is made has been handed down by word of mouth, it is over sized from a normal whip. The handle of the whip is made from the forearm of the Yetty, the base of the handle is decorated with the fingers. As the whip is used they scratch together and make, 'shhhhh' sound. The whip is made of the spinal cord or the Yetty it is 15 in length.
the whip requires a min of 13 strength to use
Damage - range hit dice: 1d4 bludgeoning (1-5 feet) 1d6 (6-11 feet) 1d8 ( 12-15 feet)
When you hit with the The Barbarian Spine Whip, you can roll a D4 whip dice. To see if the The Barbarian Spine Whip will grapple, an opponents arm, leg or weapon (players choice). if an opponent arm or leg is grappled, the opponent has disadvantage on attack, until grapple is broken or play releases the grapple. if a weapon is grappled apposed strange check is made to see if the weapon is pulled from the opponents hands. - D4 rolls - 1&3 the grapple fails, 2&4 the grapple succeeds.
an attack roll that yields a 1 - will break 4 feet of of the whip breaks off. On a critical hit 1 foot of the whip will break off. The Barbarian Tundra Whip cannot be repaired
Proficiency with a Whip allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Finesse, Reach, Slow
Previous Versions
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11/11/2021 2:14:14 AM
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