Armor (plate), artifact

A set of shiny plate mail patterned after dragon scales, with metal wings protruding from the helmet that resemble those of a dragon. The metal itself seems to change colors at times, flashing through all the colors of metallic dragons. The helmet was created by the half-dwarf Daeros Dragonspear at the time he built his castle south of Daggerford. Dwarven runes cover much of the metal though they are hard to discern among the dragon scale patterning.

Guardian: When worn, the helmet whispers warnings to its bearer, granting a +2 bonus to Initiative if the bearer isn't incapacitated.

Language: When worn, the gorget grants you the ability to understand and speak Infernal. You lose the ability when the gorget is removed.

Beacon: As a bonus action, you can cause the armor covering your upper body and arms to shed bright light in a 10' radius and dim light for an additional 10', or use a bonus action to extinguish this light.

Draconic Speed: Your base walking speed is increased by 10' when wearing the boots associated with this set of armor.

Draconic Resistance: When wearing the full set of Armor of Halatathlaer, you have a +3 bonus to your AC, immunity to acid damage and disease, and gain the Heavy Armor Master feat.

Draconic Intelligence: When worn, the full armor grants a +2 bonus to your Intelligence score.

Draconic Stench: When worn, the armor causes you to emit a sour stench noticeable from up to 10' away.

Draconic Hunger: When worn, you must eat 6x the normal amount of food per day.

Destroying the Armor. The armor can only be destroyed by the breath weapon of a copper dragon. The dragon must use its weapon on the armor once per day for 100 years. After 100 years, the armor will succumb to the acid erosion and crumble to bits.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Bonus: Armor Class, Language: Infernal, Bonus: Initiative, Immunity: Acid, Bonus: Dexterity Score, Feat: Heavy Armor Master, Bonus: Speed, Resistance: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Bonus: Strength Score, Immunity: Disease, Bonus: Intelligence Score, Buff, Str. 15 Required, Stealth Disadvantage

Item Tags: Buff

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