This armor can be worn by any spellcasting class but a cleric.
The armor has 30 charges for the following properties. It regains 4d6 + 2 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 20, the armor regains 1d12 + 1 charges.
Spells. While wearing the armor you cast without charges the following spells.
You can also use an action to cast one of the following spells from the staff without using any charges: fear, blur, blight.
This crude armor consists of thick furs and pelts.
Notes: Bonus: Magic, Bonus: Spell Attacks, Advantage: Saving Throws, Ranger, Druid, Sorcerer, Warlock, or Wizard, Damage, Control, Detection, Combat, Deception, Warding
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