Weapon (javelin), rare

This weapon is treated as magical for purposes of overcoming resistance to non-magical weapons.

Deadliest Catch. This harpoon has a rope attached to the end that magically extends to stay in your hand no matter how far the Bane of the White Whale is thrown. You can use a bonus action to tug on the rope to retrieve the Bane of the White Whale, which flies back to your hands. Doing so while it has been thrown and hit a creature causes the creature to take 1d6 piercing damage, and it must make a strength saving throw (DC equal to 8 + the wielder's proficiency and strength modifiers) or be pulled 15 feet towards the wielder.

Dreamchaser. Alternatively to a creature, you can aim the javelin at an object or surface within range. If the object weighs less than you, it is pulled directly to you while the harpoon is impaled in it. If it is a surface or object heavier than you, you can expend your movement as well as a bonus action to be pulled half your movement towards the surface or object. This can make it so you can hang from ceilings and walls, or cross gaps.

Proficiency with a Javelin allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Thrown, Slow

writteninwhitespace

Comments

Posts Quoted:
Reply
Clear All Quotes