Weapon (dagger), rare (requires attunement by a Requires atunement by a non-good aligned creature)

This blade is a dagger of exceptional workmanship. Its jagged and curved edges catch the light off it's dark metal. Inlaid in the center is intricate scroll work of gold, down to a tough leather hilt obviously stained with blood. 

Magic Weapon. You gain a +1 bonus to attack and damage rolls made with this magic weapon.

Additionally, the blade as 5 charges. Any time after you make an attack roll, but before rolling for damage, you can choose to expend any number of charges; each charge will add 1d6 necrotic damage to the target, as well as 1d4 to the wielder. Expending two charges would add 2d6 to the target, and 2d4 to the user; etc. 

The blade regains 1d6 charges at midnight, and/or regains one charge each time a sentient living creature is slain by the blade, as its life energy is absorbed into the blade...

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Requires atunement by a non-good aligned creature, Damage, Combat, Finesse, Light, Thrown, Nick

Item Tags: Damage Combat

shelsonw

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