Armor (splint), rare (requires attunement)
While wearing this armor, you gain a +1 bonus to AC. In addition, you can use an action to cast the cure wounds spell on yourself. The spell is cast at 4th level using your spellcasting ability modifier. If you do not have any spellcasting ability, the spellcasting ability modifier is +1. Once used, this property of the armor can't be used again until the next dawn
This armor is made of narrow vertical strips of metal riveted to a backing of leather that is worn over cloth padding. Flexible chain mail protects the joints.
Notes: Bonus: Armor Class, Combat, Warding, Str. 15 Required, Stealth Disadvantage
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