Armor (shield), rare (requires attunement)
You gain a +1 bonus to your Armor Class while attuned to this shield in addition to it's normal bonus.
While attuned to this shield, you can walk on water as if it was a solid surface. Once per dawn, you may cast the water walk spell.
While wielding this shield, whenever you are forced to make a dexterity saving throw against fire damage, you may use your reaction and take half damage on a failure and no damage on a success.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Bonus: Armor Class
Comments