Weapon (whip), rare

When you roll a 20 on your attack roll with this magic weapon, the target takes an extra 7 damage of the weapon’s type.

the reach is 15 feet and the damage is 1d6 bludgeoning damage. 

Chain grapple: You can, as a part of an attack use the chain to grapple you opponent. The creature must succeed on a DC 14 dexterity saving throw or be grappled by you. As an action, the creature can escape the grapple by succeeding on a DC Strength (Athletics) or Dexterity (Acrobatics) check against yourAthletics. The grapple also ends if you halt it (no action required).

 

 

Proficiency with a Whip allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Damage: Additional, Damage, Combat, Finesse, Reach, Slow

Item Tags: Damage Combat

AlexAhman

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